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Include Graphics H Dev C++

what is worng with this code

  1. How To Include Graphics.h In Dev C++
Graphics
  • With #include 'graphics.h' you include a header file of a library into your code. The header file must be in the include paths of visual studio. The header file must be in the include paths of visual studio.
  • Nov 22, 2019  graphics.h library − The graphic.h library is used to add graphics to your C program. For graphic programming, it is a must include library as it contains all required methods. For graphic programming, it is a must include library as it contains all required methods.

It shows the following:


[linker error] undefined referense to initgraph(int*,int*,char*)
[linker error] undefined referense to getmaxy()
[linker error] undefined referense to getmaxy()
[linker error] undefined referense to grapherrormsg(int)
etc......

Jun 13, 2012  The C programming language defines a number of header files. Everyone has those header files. Graphics.h is something that YOU have, because YOU have turbo C and it comes with turbo C. Almost nobody else has it, because nobody else uses turbo C.

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jonsca1,059

Include Graphics H Dev C++

How To Include Graphics.h In Dev C++

graphics.h requires a specific library that is only found on Borland compilers (I don't think the newer Borland products even have it anymore). Look up WinBGIm as a possible alternative (however, it too is quite outdated). Brainworx vst crack.