Include Graphics H Dev C++
what is worng with this code
- With #include 'graphics.h' you include a header file of a library into your code. The header file must be in the include paths of visual studio. The header file must be in the include paths of visual studio.
- Nov 22, 2019 graphics.h library − The graphic.h library is used to add graphics to your C program. For graphic programming, it is a must include library as it contains all required methods. For graphic programming, it is a must include library as it contains all required methods.
It shows the following:
[linker error] undefined referense to initgraph(int*,int*,char*)
[linker error] undefined referense to getmaxy()
[linker error] undefined referense to getmaxy()
[linker error] undefined referense to grapherrormsg(int)
etc......
Jun 13, 2012 The C programming language defines a number of header files. Everyone has those header files. Graphics.h is something that YOU have, because YOU have turbo C and it comes with turbo C. Almost nobody else has it, because nobody else uses turbo C.
- 2 Contributors
- forum 2 Replies
- 683 Views
- 13 Hours Discussion Span
- commentLatest Postby Anuradha MandalLatest Post
jonsca1,059
How To Include Graphics.h In Dev C++
graphics.h requires a specific library that is only found on Borland compilers (I don't think the newer Borland products even have it anymore). Look up WinBGIm as a possible alternative (however, it too is quite outdated). Brainworx vst crack.